Remember the good old days of id Software and Epic
Games? Their constant battle in the PC FPS graphics arena? - Quake, Unreal.
Quake 3, Unreal Tournament. Back in those days we had the ah-mazing 3dfx Voodoo
range of video cards. Those things were unstoppable for smooth gaming at the
time. 3dfx ushered an entire new unseen era that just didn't seem possible at
the time and really pushed graphics to the edge of imaginations for both gaming
developers and gamers alike. But, we always needed the gaming developers pushing
envelopes and PC seemed to have the exclusives virtually every year.
Microsoft now have a very, very successful console and
market to sell hardware, games, accessories, XBL, Xbox Live Market Place, etc.
But in this fight for console supremacy, has Microsoft forgotten what made the
Windows platform so great for gamers? - Pushing new Direct X versions every
year, bringing new features and functions for developers to take advantage of?
- Microsoft recently has promised to "double-down" on PC gamers, but
we've had the same promises from AAA based gaming developers promising their
next AAA title will not be a console port. Cevat Yerli of Crytek recently
bragged about how good the PC version of Crysis 2 will be, yet it is simply not
even a shadow of its former self. @ TweakTown