So, while I was there pondering around with the
options, I wondered what would happen if we started disabling cores. How would
that affect 3D performance? What I really wanted to know is how many cores we
really need; one, two, three or four? – Sure, there have been articles that
compare a dual core based Core 2 processor to a quad core one, but what happens
if the only difference between every CPU configuration is the amount of cores
while FSB, speed and memory settings are all the same?
With that in mind, cores started dropping quicker than flies on a 40c day
in Australia and the benchmarks came a’flowing. I can tell you right now, the
results were very interesting. So without further ado, let’s get straight into
the benchmarks to find out how many cores we really need for today’s games. @ TweakTown @